Over the course of this year, I plan to continue my work themes from my last course on l3 Art and Design, by using friends and family as models for my work and creating comic book inspired artwork most likely in the form of paintings, but advance this onto the next stage.
The reason behind this is that I was successful with my previous work and its something enjoy working on, but I think there's still a lot I can do with my general theme of work and this year will be the time to really finalize my theme.
My reason for choosing comic books is because I have a deep interest and passion for them, including the history of comics as well as the artists and writers who work on them. I have met many people who work in the comic book industry and I'm in touch with a few through social media. Comic books are very often shunned in the art world which was the statement I made about my project on my previous course. I produced distinction level work which is currently up in an Art Gallery all based around comics.
This year I would like to expand on this and take it a bit more back to fine art, by following up from my 'Acceptance' piece last year. I plan to create more subtle comic book artwork this year with a deeper meaning behind the characters. I'm going to explore narrative in artwork and focus a lot of my work into both psychology and history of various comic book characters and relate them to themes of socialism and historical context. I think a lot more of my theme this year will look at the man behind the superhero and reflect more on their roots (both in fiction and real life creations) to humanize the characters a little more and make them into something relatable on our levels.
I am aware it's difficult to produce work based on comic books without it coming off as amateur-like, but I am confident in myself that I can do this and I believe I have a working methodology behind this too.
My work plan will continue as it has before which is:
Artist Research > Thought Process > Contextual Research > Photograph Models and Backgrounds > Experiment ideas using different media > produce final outcome
This isn't a set solid method, but I should be covering each of these steps in my work.
The Plan:
First I will research Fine Artists (to pick up painting and drawing techniques), Illustrators (who have a unique approach to mainstream comics), Fine Artists who work with a similar approach to my own artwork (e.g. Jason Oakes, JKB Fletcher), Narrative artists and Photo Journalists (to support the meaning behind my artwork)
During this time will also be arranging my 'castings' for the characters that I will be using for my work. This process is usually based on either characteristics or physique.
After casting I will look into how to incorporate said character into my theme of work. This will delve into the character design and history, social context and/or historical context and character appropriate artist research.
I will then photograph both my models and backgrounds to work from (these usually end up as rough photoshopped compositions, occasionally supported by tweaking the model to resemble the character)
Working from my images I will produce some sketches and media experiments in my sketch book
Finally I will produce a finalized version of this piece.
When FMP comes, I will use the development I have produced over the year to settle on a piece to work on and do an in-depth, grand final piece.
As a side note to this project, I also have another project related to this which is a running work of art, but it's in the open world. With each piece that I'm doing, it's like placing the characters that I am familiar with, in the real world that I live in. By using real life locations in my work, I have continually been expanding my own world into that of something fantastical. To document this I have been creating a map online where I have been marking the locations that I use as a reminder and also landmarking I suppose of my artwork. You can view the map here where it will constantly be updated
https://www.zeemaps.com/map?group=1154976
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